About Me

About Me

Hi, I’m Matthew, a UX designer, storyteller, and problem solver based in New York. With a background in psychology, research, and design, I craft intuitive digital experiences that bridge people and technology.


Empathy drives my work—I strive to understand user behaviors and challenges to create impactful solutions. Whether designing websites or experimenting with AI and AR/VR, I love finding innovative ways to simplify complexity and enhance user experiences.


With 3+ years of experience, I thrive in fast-paced environments, transforming challenges into scalable, user-centered solutions.

Hi, I’m Matthew, a UX designer, storyteller, and problem solver based in New York. With a background in psychology, research, and design, I craft intuitive digital experiences that bridge people and technology.


Empathy drives my work—I strive to understand user behaviors and challenges to create impactful solutions. Whether designing websites or experimenting with AI and AR/VR, I love finding innovative ways to simplify complexity and enhance user experiences.


With 3+ years of experience, I thrive in fast-paced environments, transforming challenges into scalable, user-centered solutions.

Storytelling

Storytelling

From writing short stories to building expansive universes, I love exploring characters, themes, and intricate details that bring stories to life. My creative process blends traditional storytelling with modern tools—I use AI to generate images that help visualize scenes, characters, and environments, enhancing the depth of my worlds. Whether shaping narratives on the page or creating vivid imagery, I’m always seeking new ways to push storytelling beyond words and into rich, multi-sensory experiences.

From writing short stories to building expansive universes, I love exploring characters, themes, and intricate details that bring stories to life. My creative process blends traditional storytelling with modern tools—I use AI to generate images that help visualize scenes, characters, and environments, enhancing the depth of my worlds. Whether shaping narratives on the page or creating vivid imagery, I’m always seeking new ways to push storytelling beyond words and into rich, multi-sensory experiences.

Building in AR/VR

Building in AR/VR

During my master’s program at the University of Florida, I explored usability in spatial computing, researching how people interact with virtual environments to create engaging experiences.

I’ve worked with tools like Unity, Unreal Engine, and Maya to bring these ideas to life, focusing on designing user-friendly, immersive interactions that enhance accessibility and engagement. My goal is to push the boundaries of AR/VR usability, ensuring these technologies feel as natural and intuitive as the real world.

During my master’s program at the University of Florida, I explored usability in spatial computing, researching how people interact with virtual environments to create engaging experiences.

I’ve worked with tools like Unity, Unreal Engine, and Maya to bring these ideas to life, focusing on designing user-friendly, immersive interactions that enhance accessibility and engagement. My goal is to push the boundaries of AR/VR usability, ensuring these technologies feel as natural and intuitive as the real world.